@startuml
sprite $truck_moving [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000002455555555555555555555555420000000000000000
0001BFFFFFFFFFFFFFFFFFFFFFFFFFFFC200000000000000
000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000000000
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFBBBA600000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE888CFFF800000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000CFFF50000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00001EFFF3000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000003FFFE100
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD2222228FFF700
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFD8AFFFFFFA7CFFFFFFFFFFFFFFFFFFF88EFFFFF300
00BFFD0007FFFF9000CFFD8888888888AFFF3002FFFA3000
00BFF90002FFFF40008FFC00000000005FFE0000DFF60000
009FFC0005FFFF7000BFFB00000000004FFF2001FFF50000
005FFFA46FFFFFF749FFF600000000000FFFD55CFFF10000
000DFFFFFFFFFFFFFFFFE0000000000008FFFFFFFF900000
0002DFFFFFF65FFFFFFE20000000000000AFFFFFFB000000
000018DFEA3002AEFD810000000000000005CFFC60000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_TRUCK_MOVING(_alias) ENTITY(rectangle,black,truck_moving,_alias,FA6 TRUCK_MOVING)
!define FA6_TRUCK_MOVING(_alias, _label) ENTITY(rectangle,black,truck_moving,_label, _alias,FA6 TRUCK_MOVING)
!define FA6_TRUCK_MOVING(_alias, _label, _shape) ENTITY(_shape,black,truck_moving,_label, _alias,FA6 TRUCK_MOVING)
!define FA6_TRUCK_MOVING(_alias, _label, _shape, _color) ENTITY(_shape,_color,truck_moving,_label, _alias,FA6 TRUCK_MOVING)
skinparam folderBackgroundColor<<FA6 TRUCK_MOVING>> White
@enduml